Menu Node
Menu Node
The Menu element provides an integrated voice tree framework, supporting immediate split-branch switch options based on single key triggers.
Multi-Choice Decision Structure
graph TD
InitMenu["Menu Module Executing"] ==>|"Stream Options Audio"| ReadKey["Capture Single Keypad Digit"]
ReadKey ==>|"Key == 1"| PortSales["Sales Transfer port"]
ReadKey -->|"Key == 2"| PortSupport["Support Transfer port"]
classDef menuToken fill:#0f172a,stroke:#38bdf8,stroke-width:2px,color:#fff,rx:6px,ry:6px;
classDef targetToken fill:#312e81,stroke:#ec4899,stroke-width:2px,color:#fff,rx:6px,ry:6px;
class InitMenu ReadKey menuToken;
class PortSales PortSupport targetToken;
Tree setup Tips
1. Dynamic Port Connectors
Adding branch definitions inside the inspector instantly draws new physical output circles straight onto your canvas node layout.
2. Invalid Input Retries
Configure internal attempt sliders to replay menu guidelines automatically if users press unassigned numeric strings.